Task Memory and Off Prompt
Overview
Task Memory is a powerful feature of Gen AI Builder that allows you to control where the data returned by Tools is stored. This is useful in the following scenarios:
- Security requirements: many organizations don't want data to leave their cloud for regulatory and security reasons.
- Long textual content: when textual content returned by Tools can't fit in the token limit, it's often useful to perform actions on it as a separate operation, not through the main LLM.
- Non-textual content: Tools can generate images, videos, PDFs, and other non-textual content that can be stored in Task Memory and acted upon later by other Tools.
Tip
Running into issue with Task Memory? Check out the Task Memory Considerations section for some common pitfalls.
Off Prompt
You can enable or disable sending a Tool's results to Task Memory with the off_prompt
parameter. By default, all Tools have off_prompt
set to False
making this an opt-in feature.
When off_prompt
is set to True
, the Tool will store its output in Task Memory. When off_prompt
is set to False
, the Tool will return its output directly to the LLM.
Lets look at a simple example where off_prompt
is set to False
:
from griptape.structures import Agent from griptape.tools import CalculatorTool # Create an agent with the CalculatorTool tool agent = Agent(tools=[CalculatorTool(off_prompt=False)]) agent.run("What is the square root of 12345?")
[02/27/25 20:27:28] INFO PromptTask b6ea075ea9b243888f8466f48c4a4732 Input: What is the square root of 12345? [02/27/25 20:27:29] INFO Subtask 80d863aa42bf4d6a9ca3b01e992c193a Actions: [ { "tag": "call_FwV5jn20jA03Wn0zBF7ggJ7l", "name": "CalculatorTool", "path": "calculate", "input": { "values": { "expression": "12345 ** 0.5" } } } ] INFO Subtask 80d863aa42bf4d6a9ca3b01e992c193a Response: 111.1080555135405 [02/27/25 20:27:30] INFO PromptTask b6ea075ea9b243888f8466f48c4a4732 Output: The square root of 12345 is approximately 111.11.
Since the result of the CalculatorTool Tool is neither sensitive nor too large, we can set off_prompt
to False
and not use Task Memory.
Let's explore what happens when off_prompt
is set to True
:
from griptape.structures import Agent from griptape.tools import CalculatorTool # Create an agent with the CalculatorTool tool agent = Agent(tools=[CalculatorTool(off_prompt=True)]) agent.run("What is the square root of 12345?")
[02/27/25 20:27:40] INFO PromptTask 64aac09ee1ea4e9dae57ef2cdcd5a977 Input: What is the square root of 12345? [02/27/25 20:27:42] INFO Subtask b5899bc1f2714c109183b7126ea0b894 Actions: [ { "tag": "call_7DkAddOAT1I2cxksWVR7kfQp", "name": "CalculatorTool", "path": "calculate", "input": { "values": { "expression": "12345 ** 0.5" } } } ] INFO Subtask b5899bc1f2714c109183b7126ea0b894 Response: Output of "CalculatorTool.calculate" was stored in memory with memory_name "TaskMemory" and artifact_namespace "5c404a2928d34d638362c5253d330ad4" [02/27/25 20:27:43] INFO PromptTask 64aac09ee1ea4e9dae57ef2cdcd5a977 Output: The square root of 12345 is approximately 111.108.
When we set off_prompt
to True
, the Agent does not function as expected, even generating an error. This is because the Calculator output is being stored in Task Memory but the Agent has no way to access it.
To fix this, we need a Tool that can read from Task Memory such as the PromptSummaryTool
.
This is an example of not providing a Task Memory compatible Tool.
Prompt Summary Tool
The PromptSummaryTool is a Tool that allows an Agent to summarize the Artifacts in Task Memory. It has the following methods:
Let's add PromptSummaryTool
to the Agent and run the same task.
Note that on the PromptSummaryTool
we've set off_prompt
to False
so that the results of the query can be returned directly to the LLM.
If we had kept it as True
, the results would have been stored back Task Memory which would've put us back to square one. See Task Memory Looping for more information on this scenario.
from griptape.structures import Agent from griptape.tools import CalculatorTool, PromptSummaryTool # Create an agent with the Calculator tool agent = Agent(tools=[CalculatorTool(off_prompt=True), PromptSummaryTool(off_prompt=False)]) agent.run("What is the square root of 12345?")
[02/27/25 20:27:44] INFO PromptTask 5176427b370144ce87a9544ae3dd0722 Input: What is the square root of 12345? [02/27/25 20:27:46] INFO Subtask d0c02ffc8d7644eb9c4d2219483e46a2 Actions: [ { "tag": "call_gN2QyVSjA0YVeUipsojTQ97C", "name": "CalculatorTool", "path": "calculate", "input": { "values": { "expression": "12345 ** 0.5" } } } ] [02/27/25 20:27:47] INFO Subtask d0c02ffc8d7644eb9c4d2219483e46a2 Response: Output of "CalculatorTool.calculate" was stored in memory with memory_name "TaskMemory" and artifact_namespace "1d5eb27a22fd486c9ebfdcdd040607a1" [02/27/25 20:27:48] INFO Subtask 4a746806148b46a796ceb2f73fa58aa8 Actions: [ { "tag": "call_QlA2QkM0m8sWRE0Mg2WlN6Ql", "name": "PromptSummaryTool", "path": "summarize", "input": { "values": { "summary": { "memory_name": "TaskMemory", "artifact_namespace": "1d5eb27a22fd486c9ebfdcdd040607a1" } } } } ] [02/27/25 20:27:50] INFO Subtask 4a746806148b46a796ceb2f73fa58aa8 Response: The text appears to be a numerical value: 111.1080555135405. INFO PromptTask 5176427b370144ce87a9544ae3dd0722 Output: The square root of 12345 is approximately 111.108.
While this fixed the problem, it took a handful more steps than when we just had CalculatorTool()
. Something like a basic calculation is an instance of where Task Memory may not be necessary.
Let's look at a more complex example where Task Memory shines.
Large Data
Let's say we want to query the contents of a very large webpage.
from griptape.structures import Agent from griptape.tools import WebScraperTool # Create an agent with the WebScraperTool tool agent = Agent(tools=[WebScraperTool()]) agent.run( "According to this page https://en.wikipedia.org/wiki/Elden_Ring, how many copies of Elden Ring have been sold?" )
[02/27/25 20:28:44] INFO PromptTask 0ecd055cba0542939aeb6db6b69653c3 Input: According to this page https://en.wikipedia.org/wiki/Elden_Ring, how many copies of Elden Ring have been sold? [02/27/25 20:28:46] INFO Subtask 2d00c671b7b449529c3ef667e7516772 Actions: [ { "tag": "call_yIRRnz6hQZfBL6qPHqrUlVwe", "name": "WebScraperTool", "path": "get_content", "input": { "values": { "url": "https://en.wikipedia.org/wiki/Elden_Ring" } } } ] [02/27/25 20:28:49] INFO Subtask 2d00c671b7b449529c3ef667e7516772 Response: Elden Ring | Elden Ring | | |---|---| | [FromSoftware](/wiki/FromSoftware)[Publisher(s)](/w iki/Video_game_publisher) [Bandai Namco Entertainment](/wiki/Bandai_Namco_Entertainment)[JP ](/wiki/Japan): FromSoftware [Director(s)](/wiki/Video_game_creative_director) [Hidetaka Miyazaki](/wiki/Hidetaka_Miyazaki)- Yui Tanimura [Producer(s)](/wiki/Video_game_producer) [Designer(s)](/wiki/Video_game_designer) - Yosuke Kayugawa - Ryu Matsumoto [Programmer(s)](/wiki/Video_game_programmer) - Takeshi Suzuki - Yuki Kido [Artist(s)](/wiki/Video_game_artist) - Hidenori Sato - Ryo Fujimaki [Writer(s)](/wiki/Video_game_writer) - Hidetaka Miyazaki [George R. R. Martin](/wiki/George_R._R._Martin) [Composer(s)](/wiki/Video_game_composer) - Tsukasa Saitoh - Shoi Miyazawa - Tai Tomisawa - Yuka Kitamura - Yoshimi Kudo - Soma Tanizaki [[a]](#cite_note-1) [Platform(s)](/wiki/Computing_platform) [Genre(s)](/wiki/Video_game_genre) [Action role-playing](/wiki/Action_role-playing)[Single-pla yer](/wiki/Single-player),[multiplayer](/wiki/Multi player)Elden Ring[[b]](#cite_note-2) is a 2022 [action role-playing game](/wiki/Action_role-playing_game) developed by [FromSoftware](/wiki/FromSoftware). It was directed by [Hidetaka Miyazaki](/wiki/Hidetaka_Miyazaki) with [worldbuilding](/wiki/Worldbuilding) provided by American [fantasy](/wiki/Fantasy) writer [George R. R. Martin](/wiki/George_R._R._Martin). It was published for [PlayStation 4](/wiki/PlayStation_4), [PlayStation 5](/wiki/PlayStation_5), [Windows](/wiki/Windows), [Xbox One](/wiki/Xbox_One), and [Xbox Series X/S](/wiki/Xbox_Series_X/S) on February 25 in Japan by FromSoftware and internationally by [Bandai Namco Entertainment](/wiki/Bandai_Namco_Entertainment). Set in the Lands Between, players control a customizable [player character](/wiki/Player_character) on a quest to repair the Elden Ring and become the new Elden Lord. Elden Ring is presented through a [third-person perspective](/wiki/Third-person_view) with players freely roaming its [open world](/wiki/Open_world). The six main areas can be traversed using the player character's steed [Torrent](/wiki/Torrent_(Elden_Ring)). Linear, hidden dungeons can be explored to find useful items. Players can use several types of weapons and magic spells, including non-direct engagement enabled by [stealth](/wiki/Stealth_game) mechanics. Throughout the game's world, checkpoints enable [fast travel](/wiki/Fast_travel) and allow players to improve their [attributes](/wiki/Attribute_(role-playing_games)) using an in-game currency called runes. Elden Ring features an online [multiplayer](/wiki/Multiplayer) mode in which players join through [cooperative play](/wiki/Cooperative_play) to fight [bosses](/wiki/Boss_(video_games)) or engage in [player versus player](/wiki/Player_versus_player) combat. FromSoftware wanted to create an open-world game based on [Dark Souls](/wiki/Dark_Souls). Miyazaki admired Martin's previous work and hoped that his contributions would produce a more accessible narrative than those of the company's earlier games. Martin was given unrestricted freedom to design the backstory, while Miyazaki was lead writer for the in-game narrative. However, the game's narrative is still presented through flavor text, dialogue, visual narrative, and players' interpretations. The developers concentrated on environmental scale, stat management, and the story; the scale required the construction of several structures around its world. Elden Ring won several [Game of the Year awards](/wiki/Game_of_the_Year_awards) and has been cited as one of the [greatest games of all time](/wiki/Greatest_games_of_all_time), with praise directed towards its open world, gameplay systems, and setting. It sold over 28 million copies, also making it one of the [best-selling games of all time](/wiki/Best-selling_games_of_all_time). The [downloadable content](/wiki/Downloadable_content) (DLC) Shadow of the Erdtree follows the player character in the Land of Shadow. It was released in June 2024 to similar acclaim and sold over five million copies. A multiplayer-focused spinoff game, [Elden Ring Nightreign](/wiki/Elden_Ring_Nightreign), is scheduled for a 2025 release. Gameplay [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=1)] Elden Ring is an [action role-playing game](/wiki/Action_role-playing_game) set in [third-person perspective](/wiki/Third-person_view). It [includes elements](/wiki/Soulslike) that are similar to those in other [FromSoftware](/wiki/FromSoftware)-developed games, such as the [Dark Souls](/wiki/Dark_Souls) series, [Bloodborne](/wiki/Bloodborne), and [Sekiro: Shadows Die Twice](/wiki/Sekiro:_Shadows_Die_Twice). The game is set in an [open world](/wiki/Open_world); players can freely explore the Lands Between and its six main areas, which include Limgrave—an area of grassy plains and ancient ruins—and Caelid, a reddish wasteland home to [undead](/wiki/Undead) monsters.[[1]](#cite_note-3) The open world is explored using the character's mount [Torrent](/wiki/Torrent_(Elden_Ring)) as the main mode of transportation, though players may use [fast travel](/wiki/Fast_travel) outside combat. Throughout the game, players encounter [non-player characters](/wiki/Non-player_characters) (NPCs) and enemies, including demigods who rule each main area and serve as the game's main [bosses](/wiki/Boss_(video_games)).[[2]](#cite_note -Elden_Ring_IGN_1-4)[[3]](#cite_note-elden_ring_int erview-5) Aside from the main areas, Elden Ring has hidden dungeons, catacombs, tunnels, and caves where players can fight bosses and gather helpful items.[[4]](#cite_note-6) At the game's start, the player chooses a [character class](/wiki/Character_class), which determines their starting spells, equipment, and [attributes](/wiki/Attribute_(role-playing_games)). [[5]](#cite_note-7) Combat with enemies can be within melee, or from a distance using ranged weapons. Enemy attacks can be dodged or blocked using shields. Spells allow players to enhance their weapons, fight enemies from afar, and restore lost [hit points](/wiki/Hit_point). The player can memorize a limited amount of these spells, which can be cast using a staff or sacred seal item.[[6]](#cite_note-8)[[7]](#cite_note-9) Weapons can be improved using ashes of war, which are obtainable enchantments that grant weapons new capabilities. Ashes of war can be applied to or removed from weapons, and each Ash adds a weapon art, a special ability that can be used during combat.[[8]](#cite_note-:1-10) Aside from direct combat, [stealth](/wiki/Stealth_game) mechanics can be used to avoid enemies or allow the targeting of foes with [critical hits](/wiki/Critical_hit) while hidden.[[9]](#cite_note-11)[[10]](#cite_note-12) Staggering enemies and [parrying](/wiki/Parrying) their attacks can also create opportunities for critical hits.[[11]](#cite_note-13)[[12]](#cite_note-14) [Checkpoints](/wiki/Saved_game#Checkpoints) called sites of grace are located throughout the game; in these places, characters can increase the power of their attributes, change memorized spells, swap ashes of war, or walk to using fast travel. Upon death, players [respawn](/wiki/Respawn) at the last site of grace they interacted with. Alternatively, they may choose to respawn at certain locations highlighted by "stakes of Marika" provided they died nearby.[[8]](#cite_note-:1-10)[[13]](#cite_note-15) [[14]](#cite_note-16) To increase their attributes at sites of grace, the player must spend runes, an in-game currency that is acquired by defeating enemies.[[15]](#cite_note-17) Runes can be used to buy items, and improve weapons and armor. Dying in Elden Ring causes the player to lose all collected runes at the location of death; if the player dies again before retrieving the runes, they will be lost forever.[[16]](#cite_note-18) Elden Ring contains crafting mechanics; the creation of items requires materials. Recipes, which are required for the crafting of items, can be found inside collectibles called cookbooks, which are scattered throughout the world. Materials can be collected by defeating enemies, exploring the game's world, or by trading with merchant NPCs. Crafted items include poison darts, exploding pots, and consumables that temporarily increase the player's combat strength.[[17]](#cite_note-19)[[18]](#cite_note-20) Similar to the Dark Souls games, the player can summon friendly NPCs called spirits to fight enemies.[[19]](#cite_note-Elden_Ring_Collectible-21 ) Summoning each type of spirit requires its equivalent Spirit Ash; different types of Spirit Ashes can be discovered as the player explores the game world. Spirits can only be summoned near structures called Rebirth Monuments, which are primarily found in large areas and inside boss fight arenas.[[20]](#cite_note-22) Elden Ring has a [multiplayer](/wiki/Multiplayer) system that allows players to be summoned for both [cooperative](/wiki/Cooperative_video_game) and [player-versus-player](/wiki/Player-versus-player) (PvP) play over the Internet.[[21]](#cite_note-23) Cooperative play involves the placing of a summon sign on the ground, which causes the sign to become visible to online players who have used a corresponding item. If another player interacts with the sign, the player who placed the sign is summoned into their world. Cooperative players remain in the same world until the boss of the area is defeated or until a summoned player dies and is returned to their home world. In PvP combat, a summon sign is used to challenge another player to a duel, or the player can use additional items to invade the worlds of others. World hosts may use a "taunter's tongue" to increase the likelihood their world will be invaded by others and to decrease the time between invasions.[[22]](#cite_note-:2-24)[[23]](#cite_note -25)[[24]](#cite_note-26) Synopsis [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=2)] Setting and characters [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=3)] Elden Ring takes place in the Lands Between, a realm influenced by entities called Outer Gods. Most prominent is the Greater Will, who created the Elden Ring – a collection of runes that govern the laws of reality. The Greater Will's emissary, the Two Fingers, made a woman named Marika the Elden Ring's vessel, ascending her to godhood. She then formed a religion called the Golden Order alongside a consort, the Elden Lord; two held this title: Godfrey, a barbarian warlord who was later banished for unknown reasons; and Radagon, Marika's male alter-ego. Marika also planted a massive golden tree called the Erdtree that graces the realm's inhabitants. Finally, she removed the Rune of Death from the Elden Ring and entrusted it to her wolf-like shadow, Maliketh, causing the deceased not to pass on but to be reborn through the Erdtree instead. However, the Golden Order also [persecuted](/wiki/Persecuted) certain races: the Omens, people born with horns growing all over their bodies, and Tarnished, Godfrey's warriors who were stripped of grace and banished alongside their leader. After her firstborn, Godwyn, was rendered soulless using a stolen piece of the Rune of Death, Marika seemingly went mad and shattered the Elden Ring, prompting its true form, the Elden Beast, to imprison her inside the Erdtree. Afterward, Marika's relatives inherited shards of the Ring, sparking a [war of succession](/wiki/War_of_succession). These demi-gods are Morgott, an Omen loyal to the Golden Order despite facing discrimination; Mohg, Morgott's twin who wishes to form his own dynasty under the Formless Mother, a different outer god; [Radahn](/wiki/Radahn), a warrior general who went feral after being afflicted by Malenia's Scarlet Rot; Rykard, a former [praetor](/wiki/Praetor) who merged with a giant serpent god to devour the world; [Ranni](/wiki/Ranni_the_Witch), a witch seeking to overthrow the Greater Will who orchestrated Godwyn's death; Miquella, a charming mystic cursed with eternal nascency; [Malenia](/wiki/Malenia), Miquella's twin and knightess who is the progenitor of Scarlet Rot; Godrick, a distant relative who grafts his subjects' body parts onto himself; and Rennala, Queen of the Full Moon and Radagon's ex-wife. The exiled Tarnished were gifted power by a mysterious source, resurrecting them and granting them immortality, before being called back to the Lands Between to repair the Elden Ring and become the new Elden Lord. Those summoned include Goldmask, a fundamentalist seeking to revitalize the Golden Order; Fia, a deathbed companion who is attempting to revive Godwyn; Dung Eater, a criminal who wants to strip everyone in the Lands Between of grace; Sir Gideon Ofnir, a spymaster researching current events; and the [player character](/wiki/Player_character), a Tarnished of no renown. Shadow of the Erdtree introduces the Land of Shadow, where Marika originated. Her people were [wiped out](/wiki/Ethnic_cleansing) by the Hornsent, beings similar to Omens who ruled the Lands Between at the time. Spurred on by the Two Fingers, this prompted her to become a god using an artifact called the Gate of Divinity. Afterward, she magically concealed the Land of Shadow from the rest of the Lands Between. She then had another of her offspring, Messmer, massacre the Hornsent to avenge her people. She later [ostracized](/wiki/Ostracism) him, both to keep her origins hidden and to prevent him from becoming a future threat. Plot [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=4)] Elden Ring [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=5)] During their quest, the Tarnished meets a mysterious maiden named Melina, who offers her assistance in return for being brought to the Erdtree. After proving their strength, Melina brings the Tarnished to the Roundtable Hold – a gathering place for fellow Tarnished – where they meet the Two Fingers, who reveals that at least two of the Elden Ring's shards, known as Great Runes, must be collected and brought to the Erdtree to repair it. Eventually, the Tarnished makes their way to the foot of the Erdtree, where they duel Morgott to gain entry. However, even when having the necessary shards, they find the path inside blocked by thorns. In response, Melina advises the Tarnished to seek out the Fell God's power, the Flame of Ruin, and ignite the Erdtree. Alternatively, they can also form a pact with another outer god, the corruptive Frenzied Flame. Should the Tarnished use the Flame of Ruin, Melina immolates herself as the kindling to set the Erdtree alight. No sacrifice is needed if the Frenzied Flame is used, but Melina abandons the Tarnished. As the Erdtree burns, the Tarnished tracks down and kills Maliketh to obtain the Rune of Death, infusing it into the flames to burn away the thorns. On their way back to the Erdtree, however, they are confronted by Gideon, who has gone mad after learning the truth about the Greater Will, and Godfrey, who seeks to reclaim the Elden Lord title. After vanquishing them both, the Tarnished enters the Erdtree, where they fight and slay both Radagon and the Elden Beast. Afterward, the Tarnished gains access to Marika's corpse, containing the remnants of the Elden Ring, from which six endings are available depending on their choice of allies: - The first four endings all have the Tarnished become Elden Lord and usher in a new age. - The default ending; if the Tarnished allied with no one, the Lands Between are left as is, resulting in the Age of Fracture. - If the Tarnished allied with Goldmask, they usher in the Age of Order by enforcing laws into the Elden Ring. - If the Tarnished allied with Fia, they usher in the Age of the Duskborn by altering how death works in the Lands Between. - If the Tarnished allied with Dung Eater, they unleash a Blessing of Despair, stripping everyone in the Lands Between of grace. - If the Tarnished conspired with Ranni, they become her consort and she destroys the Elden Ring, ushering in the Age of Stars. - If the Tarnished made a pact with the Frenzied Flame, they set the Lands Between ablaze, becoming a Lord of Frenzied Flame. Afterward, Melina, if she is still alive, vows vengeance against the Tarnished. Shadow of the Erdtree [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=6)] The Tarnished follows the trail of Miquella, whom Mohg seemingly abducted. After slaying Mohg and Radahn, they discover that Miquella abandoned his body to pass into the Land of Shadow. Entering the realm through Miquella's corpse, the Tarnished continues tracking him by locating aspects of him throughout the land, which he abandoned to sever his ties to the Erdtree. Optionally, the Tarnished can also interact with Miquella's followers: Leda, one of Miquella's knights; Dane, a monk disillusioned with the Golden Order; Freyja, a soldier of Radahn's army; Hornsent, a Land of Shadow native; Thiollier, a worshipper of Miquella's female alter-ego, St. Trina; Sir Ansbach, a former follower of Mohg; and Moore, a Scarlet Rot creature. Miquella's trail leads the Tarnished to the Gate of Divinity, but they find it locked behind magical thorns, forcing them to confront and kill Messmer to burn them away using his power. However, upon nearing the Gate, they are confronted by Miquella's followers, who had turned on each other after his affection-compelling charm came undone, with the survivors dependent on the Tarnished's choices. Confronting Miquella, it is revealed that he had orchestrated his own abduction and used Mohg's corpse to revive Radahn as his consort in a divine ascension ritual. The Tarnished proceeds to kill both Miquella and Radahn, thwarting the mystic's ascendency to godhood and preventing his 'Age of Compassion' from coming to pass. Development and release [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=7)] FromSoftware's [Dark Souls](/wiki/Dark_Souls) series of games is noted for its high level of [difficulty](/wiki/Game_difficulty).[[25]](#cite_no te-27)[[26]](#cite_note-28) Director [Hidetaka Miyazaki](/wiki/Hidetaka_Miyazaki) wanted to create an open world game, intending Elden Ring as a mechanical evolution of [Dark Souls](/wiki/Dark_Souls_(video_game)). Elden Ring was designed to have a more-expansive environment than the narrow dungeons of FromSoftware's previous games; Miyazaki hoped the grander scale would add freedom and depth to exploration. FromSoftware approached American author [George R. R. Martin](/wiki/George_R._R._Martin), creator of the fantasy-novel series [A Song of Ice and Fire](/wiki/A_Song_of_Ice_and_Fire), to provide [worldbuilding](/wiki/Worldbuilding) for Elden Ring. Miyazaki, a fan of Martin's work, hoped his contributions would produce a more accessible narrative than those of the studio's earlier games.[[27]](#cite_note-29)[[28]](#cite_note-:0-30) [[29]](#cite_note-IGNMiyazaki-31) Miyazaki remained lead writer for the game's main storyline but gave Martin creative freedom to write about events that occurred before the main narrative. Miyazaki compared the process to using a "dungeon master's handbook in a tabletop [role-playing game]".[[30]](#cite_note-MartinPCGamer-32)[[29]](#c ite_note-IGNMiyazaki-31) As with many of FromSoftware's previous games, the story was designed to be scantily explained; the developers wanted players to interpret the story for themselves via [flavor text](/wiki/Flavor_text) and optional discussions with [non-player characters](/wiki/Non-player_character) (NPCs). Miyazaki said he enjoyed writing NPCs with more detail, believing they are more compelling than those in his earlier works.[[29]](#cite_note-IGNMiyazaki-31)[[31]](#cite _note-33) In an interview with [IGN](/wiki/IGN), Miyazaki said he chose to give Martin control over the backstory because of the restrictions FromSoftware's method of storytelling placed on writers. He noted FromSoftware did not want a linear or story-focused game, and by giving Martin oversight of a backstory with which the player is not directly involved, he could allow Martin to freely design his contributions.[[28]](#cite_note-:0-30) Some staff from [Game of Thrones](/wiki/Game_of_Thrones), a television series adaptation of A Song of Ice and Fire, assisted with the game's development.[[32]](#cite_note-34) Production of the game began in early 2017 following the release of [The Ringed City](/wiki/The_Ringed_City), a piece of [downloadable content](/wiki/Downloadable_content) (DLC) for [Dark Souls III](/wiki/Dark_Souls_III). Elden Ring was developed alongside [Sekiro: Shadows Die Twice](/wiki/Sekiro:_Shadows_Die_Twice), which Miyazaki also directed. He said although the combat in Elden Ring has similarities to that in Sekiro, neither game directly inspired the mechanics of the other.[[33]](#cite_note-XboxInterview-35)[[34]](#ci te_note-36) FromSoftware simultaneously developed both games using a "co-director" structure in which each of the games had a staff member acting as director through its first stages of development. Miyazaki would then provide direction on the game's mechanics, art, and music.[[28]](#cite_note-:0-30) Yui Tanimura, who previously directed [Dark Souls II](/wiki/Dark_Souls_II) and co-directed [Dark Souls III](/wiki/Dark_Souls_III), served as co-director for the game.[[35]](#cite_note-37) The design team of Elden Ring concentrated on environmental scale, role-playing, and storytelling as the main elements. Developers credited the scale with responsibility for creating a sense of diversity, and intended the roleplaying elements to allow for a variety of player-environment interactions. Increasing the game's scale required the creation of several explorable structures, which the team conjoined in the open world.[[36]](#cite_note-38) Miyazaki named [Shadow of the Colossus](/wiki/Shadow_of_the_Colossus), [The Elder Scrolls](/wiki/The_Elder_Scrolls), [The Witcher 3](/wiki/The_Witcher_3), and [The Legend of Zelda: Breath of the Wild](/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild ) as design influences for Elden Ring. He credited the [tabletop role-playing game](/wiki/Tabletop_role-playing_game) [RuneQuest](/wiki/RuneQuest), and the novels [The Lord of the Rings](/wiki/The_Lord_of_the_Rings) and [The Eternal Champion](/wiki/The_Eternal_Champion_(novel)) as inspirations for the game's story.[[37]](#cite_note-39)[[38]](#cite_note-40) Tsukasa Saitoh, Shoi Miyazawa, Tai Tomisawa, Yuka Kitamura, and Yoshimi Kudo composed Elden Ring's original score.[[39]](#cite_note-41) Elden Ring was revealed at [E3 2019](/wiki/E3_2019) in June.[[40]](#cite_note-42)[[41]](#cite_note-43) Some information about the game had previously been [leaked](/wiki/Internet_leak) online due to a vulnerability of the servers at [Bandai Namco Entertainment](/wiki/Bandai_Namco_Entertainment).[[ 42]](#cite_note-44) Elden Ring was widely anticipated on announcement but no further material was released until a trailer was shown in June 2021.[[43]](#cite_note-45) [Playtesting](/wiki/Playtest) was facilitated by Bandai Namco, which in November 2021 initially released the game as a [closed beta](/wiki/Closed_beta) that players could sign up to test.[[44]](#cite_note-46) The game's full release was scheduled for January 21, 2022, but was postponed to February 25 the same year.[[45]](#cite_note-47)[[46]](#cite_note-48) Elden Ring had performance issues at launch; players complained of an insufficient [frame rate](/wiki/Frame_rate).[[47]](#cite_note-49)[[48]] (#cite_note-50) Bandai Namco addressed some of these problems through software [patches](/wiki/Patch_(computing)) and updates.[[49]](#cite_note-51)[[50]](#cite_note-:3-5 2) In February 2023, the [downloadable content](/wiki/Downloadable_content) (DLC) expansion Shadow of the Erdtree was announced.[[51]](#cite_note-:11-53) It was released on June 20, 2024.[[52]](#cite_note-54) Reception [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=8)] | Aggregator | Score | |---|---| | [[53]](#cite_note-MCPC-55)PS5: 96/100 [[54]](#cite_note-MCPS5-56)XSXS: 96/100 [[55]](#cite_note-MCXSXS-57)| Publication | Score | |---|---| | [[56]](#cite_note-Destruct-58)[Easy Allies](/wiki/Easy_Allies)[[57]](#cite_note-59)[Fam itsu](/wiki/Famitsu)[[58]](#cite_note-Famitsu-60)[G ame Informer](/wiki/Game_Informer)[[59]](#cite_note-GI- 61)[GameRevolution](/wiki/GameRevolution)[[60]](#ci te_note-62)[GameSpot](/wiki/GameSpot)[[61]](#cite_n ote-63)[GamesRadar+](/wiki/GamesRadar%2B)[[62]](#ci te_note-GRadar-64)[[63]](#cite_note-65)[IGN](/wiki/ IGN)[[64]](#cite_note-IGN-66)[PC Gamer (US)](/wiki/PC_Gamer)[[65]](#cite_note-67)[PCGamesN ](/wiki/PCGamesN)[[66]](#cite_note-PCGN-68)[Shackne ws](/wiki/Shacknews)[[67]](#cite_note-69)[The Guardian](/wiki/The_Guardian)[[68]](#cite_note-TG-7 0)[VG247](/wiki/VG247)[[69]](#cite_note-71)[[70]](# cite_note-72)Elden Ring received "universal acclaim" according to [review aggregator](/wiki/Review_aggregator) website [Metacritic](/wiki/Metacritic).[[53]](#cite_note-MC PC-55)[[54]](#cite_note-MCPS5-56)[[55]](#cite_note- MCXSXS-57) It has been cited as one of the [best video games of all time](/wiki/Best_video_games_of_all_time).[[71]](#c ite_note-73)[[72]](#cite_note-74)[[73]](#cite_note- 75)[[74]](#cite_note-76)[[75]](#cite_note-77) The game's open world setting received acclaim; reviewers praised the exploration mechanics. Tamoor Hussain of [GameSpot](/wiki/GameSpot) praised the Lands Between as the most-expansive of FromSoftware's settings, calling exploration and discovery the game's main appeal.[[76]](#cite_note-:02-78) Mitchell Saltzman of IGN lauded Elden Ring for rewarding exploration in every part of the map.[[77]](#cite_note-:12-79) [Simon Parkin](/wiki/Simon_Parkin) of [The Guardian](/wiki/The_Guardian) called the game's environments "intriguing and inventive".[[78]](#cite_note-80) Some reviewers liked the open landscape's provision of opportunities to discover and try multiple challenges.[[79]](#cite_note-:32-81)[[80]](#cite_no te-:22-82) The game's exploration drew many favorable comparisons with The Legend of Zelda: Breath of the Wild.[[76]](#cite_note-:02-78)[[77]](#cite_note-:12 -79)[[81]](#cite_note-:4-83) The game's environments were also praised for their artistic designs; reviewers positively rated their execution in an open setting and appreciated the designs of linear dungeons.[[76]](#cite_note-:02-78)[[82]](#cite_note -:7-84)[[83]](#cite_note-:8-85) Similarly to many of FromSoftware's earlier games, Elden Ring's difficulty provoked much commentary; reviewers both praised and criticized its lack of [easy modes](/wiki/Game_mode).[[84]](#cite_note-86)[[85]] (#cite_note-:6-87)[[86]](#cite_note-88) Other reviewers considered Elden Ring the most-accessible Souls game, saying the player can choose to avoid difficult threats and return with more experience.[[79]](#cite_note-:32-81)[[80]](#cite_no te-:22-82)[[81]](#cite_note-:4-83) The combat of Elden Ring was praised for offering options for fighting enemies while keeping the game challenging.[[80]](#cite_note-:22-82)[[82]](#cite_n ote-:7-84)[[87]](#cite_note-:5-89) Torrent and fast travel were well-received features, with reviewers citing them as large improvements towards making the game easier to explore.[[79]](#cite_note-:32-81)[[80]](#cite_note- :22-82)[[88]](#cite_note-:10-90) The placing of checkpoints was praised as helpful to the game's approachability.[[89]](#cite_note-:9-91)[[87]](#cit e_note-:5-89)[[90]](#cite_note-92) Some reviewers criticized a number of the game's menu and accessibility systems.[[91]](#cite_note-93)[[92]](#cite_note-94) Reviewers complained about the poor performance of the Windows version; [framerate](/wiki/Framerate) issues were commonly mentioned.[[88]](#cite_note-:10-90)[[93]](#cite_not e-95) Reviewers noted the story of Elden Ring lacks Martin's writing style. Kyle Orland of [Ars Technica](/wiki/Ars_Technica) said the game's storytelling is "characteristically sparse and cryptic", and differs from the expectations of Martin's fans.[[83]](#cite_note-:8-85) Chris Carter of [Destructoid](/wiki/Destructoid) called the story "low key" but said it is better-told than those of previous FromSoftware games.[[87]](#cite_note-:5-89) Aoife Wilson of Eurogamer said George R. R. Martin's heavy inclusion in the marketing was "baffling" when his contributions to the overall narrative were unclear.[[79]](#cite_note-:32-81) Mitchell Saltzman did not mind the lack of Martin's style, saying the side-stories rather than any grand, overarching plot kept him "enthralled".[[77]](#cite_note-:12-79) Journalists have covered Elden Ring's [speedrunning](/wiki/Speedrunning) community.[[94]](#cite_note-96)[[95]](#cite_note-PC Gamer_speedrun_glitch-97) Shortly after release, players discovered a [glitch](/wiki/Glitch) called the "zip glitch" which allows players to warp across the map.[[95]](#cite_note-PCGamer_speedrun_glitch-97) The glitch was removed by the developers, leading speedrunners to use an older version of the game for speedruns.[[95]](#cite_note-PCGamer_speedrun_glitch -97) The game has been beaten in under five minutes using the glitch.[[96]](#cite_note-98) The expansion, Shadow of the Erdtree, received a score of 94/100 on Metacritic.[[97]](#cite_note-99) The [DLC](/wiki/Downloadable_content) was generally praised for offering a similar sense of rewarding exploration, and atmosphere.[[98]](#cite_note-100) Sales [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=9)] Elden Ring sold 13.4 million copies worldwide by the end of March 2022 and 28.6 million by September 2024, making it one of the [best-selling video games of all time](/wiki/Best-selling_video_games_of_all_time).[ [99]](#cite_note-101)[[100]](#cite_note-102) It was the best-selling game in several regions between February and March 2022,[[101]](#cite_note-103)[[102]](#cite_note-104) and is the fastest-selling Bandai Namco game of all time.[[103]](#cite_note-Bankhurst-105)[[104]](#cite _note-106) It was the second-bestselling game of 2022 in the US after [Call of Duty: Modern Warfare II](/wiki/Call_of_Duty:_Modern_Warfare_II),[[105]]( #cite_note-107) the third-bestselling in Europe,[[106]](#cite_note-108) and the tenth-bestselling in Japan at retail.[[107]](#cite_note-109) Shadow of the Erdtree sold five million copies within three days of its release.[[108]](#cite_note-110) Awards [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=10)] Elden Ring received over 300 [Game of the Year awards](/wiki/Game_of_the_Year_awards),[[109]](#cit e_note-111) including by the publications [Ars Technica](/wiki/Ars_Technica),[[110]](#cite_note-11 2) [Destructoid](/wiki/Destructoid),[[111]](#cite_note -113) [EGM](/wiki/Electronic_Gaming_Monthly),[[112]](#cit e_note-114) [Eurogamer](/wiki/Eurogamer),[[113]](#cite_note-115 ) [Game Informer](/wiki/Game_Informer),[[114]](#cite_note-1 16) [GamesRadar+](/wiki/GamesRadar%2B),[[115]](#cite_no te-117) [GameSpot](/wiki/GameSpot),[[116]](#cite_note-118) [IGN](/wiki/IGN),[[117]](#cite_note-119) [PC Gamer](/wiki/PC_Gamer),[[118]](#cite_note-120) and [Polygon](/wiki/Polygon_(website)).[[119]](#cite_no te-121) At [The Game Awards 2024](/wiki/The_Game_Awards_2024), Shadow of the Erdtree received five nominations, including for [Game of the Year](/wiki/The_Game_Award_for_Game_of_the_Year), a move that generated controversy as many believed DLC should not have been eligible for nomination.[[120]](#cite_note-122)[[121]](#cite_not e-123) | Award | Date | Category | Result | Ref. | |---|---|---|---|---| | [March 30, 2023](/wiki/19th_British_Academy_Games_Awards)[Best Game](/wiki/British_Academy_Games_Award_for_Best_Ga me)[[122]](#cite_note-124)[[123]](#cite_note-125)[A rtistic Achievement](/wiki/British_Academy_Games_Award_for_ Artistic_Achievement)[Game Design](/wiki/British_Academy_Games_Award_for_Game_ Design)[Multiplayer](/wiki/British_Academy_Games_Aw ard_for_Multiplayer)[Music](/wiki/British_Academy_G ames_Award_for_Music)[Original Property](/wiki/British_Academy_Games_Award_for_Ori ginal_Property)[Technical Achievement](/wiki/British_Academy_Games_Award_for_ Technical_Achievement)[EE Game of the Year](/wiki/EE_Game_of_the_Year)[Deutscher Computerspielpreis](/wiki/Deutscher_Computerspielpr eis) [[124]](#cite_note-126)[D.I.C.E. Awards](/wiki/D.I.C.E._Awards) [February 24, 2023](/wiki/26th_Annual_D.I.C.E._Awards)[Game of the Year](/wiki/D.I.C.E._Award_for_Game_of_the_Year)[[1 25]](#cite_note-127)[[126]](#cite_note-128)[Role-Pl aying Game of the Year](/wiki/D.I.C.E._Award_for_Role-Playing_Game_of _the_Year)[Outstanding Achievement in Animation](/wiki/D.I.C.E._Award_for_Outstanding_Ach ievement_in_Animation)[Outstanding Achievement in Game Design](/wiki/D.I.C.E._Award_for_Outstanding_Achiev ement_in_Game_Design)[Outstanding Achievement in Game Direction](/wiki/D.I.C.E._Award_for_Outstanding_Ach ievement_in_Game_Direction)[Outstanding Achievement in Story](/wiki/D.I.C.E._Award_for_Outstanding_Achieve ment_in_Story)[Outstanding Technical Achievement](/wiki/D.I.C.E._Award_for_Outstanding_T echnical_Achievement)[February 13, 2025](/wiki/28th_Annual_D.I.C.E._Awards)[Role-Playi ng Game of the Year](/wiki/D.I.C.E._Award_for_Role-Playing_Game_of _the_Year)(for Shadow of the Erdtree)[[127]](#cite_note-129)[Dragon Awards](/wiki/Dragon_Awards) [[128]](#cite_note-130)[[129]](#cite_note-131)[Fami tsu](/wiki/Famitsu)Dengeki Game Awards [[130]](#cite_note-132)[Game Audio Network Guild Awards](/wiki/Game_Audio_Network_Guild_Awards) [[131]](#cite_note-133)[[132]](#cite_note-134)[The Game Awards](/wiki/The_Game_Awards) [December 10, 2020](/wiki/The_Game_Awards_2020)[[133]](#cite_note -135)[December 9, 2021](/wiki/The_Game_Awards_2021)[[134]](#cite_note -136)[December 8, 2022](/wiki/The_Game_Awards_2022)[Game of the Year](/wiki/The_Game_Award_for_Game_of_the_Year)[[1 35]](#cite_note-137)[[136]](#cite_note-138)[Decembe r 12, 2024](/wiki/The_Game_Awards_2024)[Game of the Year](/wiki/The_Game_Award_for_Game_of_the_Year)(fo r Shadow of the Erdtree)[[137]](#cite_note-139)[Game Developers Choice Awards](/wiki/Game_Developers_Choice_Awards) [March 22, 2023](/wiki/23rd_Game_Developers_Choice_Awards)[Gam e of the Year](/wiki/Game_Developers_Choice_Award_for_Game_o f_the_Year)[[138]](#cite_note-140)[[139]](#cite_not e-141)[Gamescom](/wiki/Gamescom) [[140]](#cite_note-142)[Gayming Awards](/wiki/Gayming_Awards) [[141]](#cite_note-143)[Golden Joystick Awards](/wiki/Golden_Joystick_Awards) [[142]](#cite_note-144)[[143]](#cite_note-145)[Ulti mate Game of the Year](/wiki/Ultimate_Game_of_the_Year)[[144]](#cite _note-146)[[145]](#cite_note-147)[Golden Trailer Awards](/wiki/Golden_Trailer_Awards) [[146]](#cite_note-148)[[147]](#cite_note-149)[Japa n Game Awards](/wiki/Japan_Game_Awards) [[148]](#cite_note-150)[MTV Millennial Awards](/wiki/MTV_Millennial_Awards) [July 10, 2022](/wiki/2022_MTV_Millennial_Awards)[[149]](#cit e_note-151)[Nebula Awards](/wiki/Nebula_Awards) [Best Game Writing](/wiki/Nebula_Award_for_Best_Game_Writing)[ [150]](#cite_note-152)[New York Game Awards](/wiki/New_York_Game_Awards) [[151]](#cite_note-153)[[152]](#cite_note-154)[The Steam Awards](/wiki/The_Steam_Awards) [[153]](#cite_note-155)[[154]](#cite_note-156)[The Streamer Awards](/wiki/The_Streamer_Awards) [[155]](#cite_note-157)[[156]](#cite_note-:42-158)[ [157]](#cite_note-:33-159)[Titanium Awards](/wiki/Titanium_Awards) [[158]](#cite_note-160)[[159]](#cite_note-161)[The Vtuber Awards](/wiki/The_Vtuber_Awards) [[160]](#cite_note-162)References [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=11)] [^](#cite_ref-3)Sawyer, Will; Franey, Joel (April 8, 2022).["Where Elden Ring takes place and the story explained"](https://www.gamesradar.com/elden-ring-w here-does-it-take-place-setting-story-lore/).[Games Radar+](/wiki/GamesRadar%2B).[Archived](https://web .archive.org/web/20220402212714/https://www.gamesra dar.com/elden-ring-where-does-it-take-place-setting -story-lore/)from the original on April 2, 2022. 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Retrieved December 31, 2022.[^](#cite_ref-116)Game Informer Editorial.["Game Informer's Top 10 Games Of 2022"](https://web.archive.org/web/20230103205436/h ttps://www.gameinformer.com/goty-2022/2022/12/23/ga me-informers-top-10-games-of-2022).[Game Informer](/wiki/Game_Informer). Archived from[the original](https://www.gameinformer.com/goty-2022/20 22/12/23/game-informers-top-10-games-of-2022)on January 3, 2023. Retrieved December 24, 2022.[^](#cite_ref-117)Franey, Joel (December 19, 2022).["Why Elden Ring is Game of the Year for 2022"](https://www.gamesradar.com/why-elden-ring-is -game-of-the-year-for-2022/). GamesRadar+.[Archived](https://web.archive.org/web/ 20230103142058/https://www.gamesradar.com/why-elden -ring-is-game-of-the-year-for-2022/)from the original on January 3, 2023. 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PC Gamer.[Archived](https://web.archive.org/web/202304 16095803/https://www.pcgamer.com/game-of-the-year-2 022-elden-ring/)from the original on April 16, 2023. Retrieved December 31, 2022.[^](#cite_ref-121)Mahardy, Mike; et al. (March 2, 2022).["The Best Game of 2022"](https://www.polygon.com/what-to-play/2295698 1/best-games-2022-list). Polygon.[Archived](https://web.archive.org/web/2023 0105054009/https://www.polygon.com/what-to-play/229 56981/best-games-2022-list)from the original on January 5, 2023. Retrieved December 14, 2022.[^](#cite_ref-122)Bailey, Kat (November 18, 2024).["Elden Ring: Shadow of the Erdtree Game Awards Nomination Sparks Renewed Debate Among Fans"](https://www.ign.com/articles/elden-ring-shad ow-of-the-erdtree-game-awards-nomination-sparks-ren ewed-debate-among-fans).[IGN](/wiki/IGN). Retrieved December 13, 2024.[^](#cite_ref-123)["'Elden Ring: Shadow Of The Erdtree' Should Not Win, Or Be Nominated For, GOTY 2024"](https://www.forbes.com/sites/paultassi/2024/ 11/19/elden-ring-shadow-of-the-erdtree-should-not-w in-or-be-nominated-for-goty-2024/).[Forbes](/wiki/F orbes). November 19, 2024. Retrieved December 13, 2024.[^](#cite_ref-124)Howard, Jessica (March 2, 2023).["God Of War Ragnarok And Stray Among Top Nominees On 2023 BAFTA Games Awards List"](https://www.gamespot.com/articles/god-of-war -ragnarok-and-stray-among-top-nominees-on-2023-baft a-games-awards-list/1100-6511970/).[GameSpot](/wiki /GameSpot).[Archived](https://web.archive.org/web/2 0230302162733/https://www.gamespot.com/articles/god -of-war-ragnarok-and-stray-among-top-nominees-on-20 23-bafta-games-awards-list/1100-6511970/)from the original on March 2, 2023. Retrieved March 6, 2023.[^](#cite_ref-125)["2023 BAFTA Games Awards: The Winners"](https://www.bafta.org/games/awards/2023-n ominations-winners).[BAFTA](/wiki/BAFTA). March 30, 2023.[Archived](https://web.archive.org/web/2023040 2053434/https://www.bafta.org/games/awards/2023-nom inations-winners)from the original on April 2, 2023. Retrieved March 30, 2023.[^](#cite_ref-126)Zeitz, Sebastian (April 1, 2022).["Deutscher Computerspielpreis 2022: Alle Gewinner im Überblick"](https://www.gamepro.de/artikel/dcp-2022 -nominierungen,3378573.html).[GamePro](/wiki/GamePr o)(in German).[Archived](https://web.archive.org/web/2022 0520020059/https://www.gamepro.de/artikel/dcp-2022- nominierungen,3378573.html)from the original on May 20, 2022. Retrieved November 19, 2024.[^](#cite_ref-127)["26th Annual D.I.C.E. Awards Finalists"](https://www.interactive.org/awards/26th _dice_awards_finalists.asp).[Academy of Interactive Arts & Sciences](/wiki/Academy_of_Interactive_Arts_%26_Sci ences). January 12, 2023.[Archived](https://web.archive.org/web/2023011 2183436/https://www.interactive.org/awards/26th_dic e_awards_finalists.asp)from the original on January 12, 2023. Retrieved March 6, 2023.[^](#cite_ref-128)Bankhurst, Adam (February 23, 2023).["DICE Awards 2023 Winners: The Full List"](https://www.ign.com/articles/dice-awards-202 3-winners-the-full-list).[IGN](/wiki/IGN).[Archived ](https://web.archive.org/web/20230224140851/https: //www.ign.com/articles/dice-awards-2023-winners-the -full-list)from the original on February 24, 2023. Retrieved February 24, 2023.[^](#cite_ref-129)Bankhurst, Adam (February 14, 2025).["DICE Awards 2025 Winners: The Full List"](https://www.ign.com/articles/dice-awards-202 5-winners-the-full-list).[IGN](/wiki/IGN).[Archived ](https://web.archive.org/web/20250214065016/https: //www.ign.com/articles/dice-awards-2025-winners-the -full-list)from the original on February 14, 2025. Retrieved February 14, 2025.[^](#cite_ref-130)["2022 Dragon Awards Winners"](https://locusmag.com/2022/09/2022-dragon- awards-winners/).[Locus](/wiki/Locus_(magazine)). September 7, 2022.[Archived](https://web.archive.org/web/2022090 7180719/https://locusmag.com/2022/09/2022-dragon-aw ards-winners/)from the original on September 7, 2022. Retrieved March 15, 2023.[^](#cite_ref-131)["2024 Ballot"](https://awards.dragoncon.org/2024-ballot/) .[Dragon Awards](/wiki/Dragon_Awards).[Archived](https://web .archive.org/web/20240906072053/https://awards.drag oncon.org/2024-ballot/)from the original on September 6, 2024. Retrieved November 19, 2024.[^](#cite_ref-132)Doolan, Liam (March 19, 2023).["Xenoblade Chronicles 3 Wins 'Best RPG' At Famitsu Dengeki Game Awards 2022"](https://www.nintendolife.com/news/2023/03/xe noblade-chronicles-3-wins-best-rpg-at-famitsu-denge ki-game-awards-2022).[Nintendo Life](/wiki/Nintendo_Life).[Archived](https://web.a rchive.org/web/20230319081635/https://www.nintendol ife.com/news/2023/03/xenoblade-chronicles-3-wins-be st-rpg-at-famitsu-dengeki-game-awards-2022)from the original on March 19, 2023. Retrieved March 21, 2023.[^](#cite_ref-133)MacCary, Julia (February 9, 2023).["Call of Duty: Modern Warfare II and God of War Among Game Audio Network Guild Nominees (EXCLUSIVE)"](https://variety.com/2023/artisans/new s/game-audio-network-guild-2023-award-nominations-1 235516173/).[Variety](/wiki/Variety_(magazine)).[Ar chived](https://web.archive.org/web/20230209180052/ https://variety.com/2023/artisans/news/game-audio-n etwork-guild-2023-award-nominations-1235516173/)fro m the original on February 9, 2023.[^](#cite_ref-134)Charna Flam (March 23, 2023).["God of War Ragnarök' Leads Game Audio Network Guild Awards With 14 Wins (EXCLUSIVE)"](https://variety.com/2023/artisans/new s/god-of-war-ragnarok-leads-game-audio-network-guil d-awards-exclusive-1235561473/). Variety.[Archived](https://web.archive.org/web/2023 0324053930/https://variety.com/2023/artisans/news/g od-of-war-ragnarok-leads-game-audio-network-guild-a wards-exclusive-1235561473/)from the original on March 24, 2023. Retrieved March 24, 2023.[^](#cite_ref-135)Stedman, Alex (December 10, 2020).["The Game Awards 2020: Complete Winners List"](https://variety.com/2020/digital/news/the-ga me-awards-winners-list-2020-1234850547/).[Variety]( /wiki/Variety_(magazine)).[Archived](https://web.ar chive.org/web/20230306054515/https://variety.com/20 20/digital/news/the-game-awards-winners-list-2020-1 234850547/)from the original on March 6, 2023. Retrieved March 6, 2023.[^](#cite_ref-136)Bankhurst, Adam (December 10, 2021).["The Game Awards 2021 Winners: The Full List"](https://www.ign.com/articles/the-game-awards -2021-winners-revealed).[IGN](/wiki/IGN).[Archived] (https://web.archive.org/web/20230306054842/https:/ /www.ign.com/articles/the-game-awards-2021-winners- revealed)from the original on March 6, 2023. Retrieved March 6, 2023.[^](#cite_ref-137)Plant, Logan (December 8, 2022).["The Game Awards 2022 Winners: The Full List"](https://www.ign.com/articles/the-game-awards -2022-winners).[IGN](/wiki/IGN).[Archived](https:// web.archive.org/web/20221209041855/https://www.ign. com/articles/the-game-awards-2022-winners)from the original on December 9, 2022. Retrieved December 9, 2022.[^](#cite_ref-138)Lyles, Taylor (December 8, 2022).["After Heated Battle, Genshin Impact Wins Player's Voice at The 2022 Game Awards"](https://www.ign.com/articles/genshin-impac t-wins-players-voice-at-the-2022-game-awards).[IGN] (/wiki/IGN).[Archived](https://web.archive.org/web/ 20230306062829/https://www.ign.com/articles/genshin -impact-wins-players-voice-at-the-2022-game-awards) from the original on March 6, 2023. Retrieved March 6, 2023.[^](#cite_ref-139)Stark, Chelsea (December 13, 2024).["Here are all The Game Awards 2024 winners"](https://www.polygon.com/awards/495868/202 4-award-winners-game-year).[Polygon](/wiki/Polygon_ (website)).[Archived](https://web.archive.org/web/2 0241213053157/https://www.polygon.com/awards/495868 /2024-award-winners-game-year)from the original on December 13, 2024. Retrieved December 13, 2024.[^](#cite_ref-140)Mejia, Ozzie (January 26, 2023).["Elden Ring & Stray lead Game Developers Choice Awards 2023 nominees"](https://www.shacknews.com/article/133863 /gdc-2023-award-nominees).[Shacknews](/wiki/Shackne ws).[Archived](https://web.archive.org/web/20230127 040625/https://www.shacknews.com/article/133863/gdc -2023-award-nominees)from the original on January 27, 2023. Retrieved January 27, 2023.[^](#cite_ref-141)Beth Elderkin (March 22, 2023).["'Elden Ring' Wins Game Of The Year At The 2023 Game Developers Choice Awards"](https://gdconf.com/news/elden-ring-wins-ga me-year-2023-game-developers-choice-awards). Game Developers Choice Conference.[Archived](https://web.archive.org/web/2 0230323091858/https://gdconf.com/news/elden-ring-wi ns-game-year-2023-game-developers-choice-awards)fro m the original on March 23, 2023. Retrieved March 23, 2023.[^](#cite_ref-142)["gamescom award 2021: These were the best games of the year"](https://www.gamescom.global/en/gamescom/game scom-award/gamescom-award-review-2021).[Gamescom](/ wiki/Gamescom).[Archived](https://web.archive.org/w eb/20230306061920/https://www.gamescom.global/en/ga mescom/gamescom-award/gamescom-award-review-2021)fr om the original on March 6, 2023. Retrieved March 6, 2023.[^](#cite_ref-143)Dinsdale, Ryan (April 24, 2023).["Gayming Awards 2023 Winners: Cult of the Lamb Wins Over Elden Ring and God of War"](https://www.ign.com/articles/gayming-awards-2 023-winners).[IGN](/wiki/IGN).[Archived](https://we b.archive.org/web/20230424201401/https://www.ign.co m/articles/gayming-awards-2023-winners)from the original on April 24, 2023. Retrieved December 11, 2024.[^](#cite_ref-144)["Voting is live for the Golden Joystick Awards 2020 nominations"](https://www.gamesradar.com/golden-joy stick-awards-2020-nominations/).[GamesRadar+](/wiki /GamesRadar%2B). October 1, 2020.[Archived](https://web.archive.org/web/2020100 1220958/https://www.gamesradar.com/golden-joystick- awards-2020-nominations/)from the original on October 1, 2020. Retrieved January 10, 2022.[^](#cite_ref-145)Tyrer, Ben (November 23, 2021).["Here are all the Golden Joystick Awards 2021 winners"](https://www.gamesradar.com/golden-joystic k-awards-2021-winners/).[GamesRadar+](/wiki/GamesRa dar%2B).[Archived](https://web.archive.org/web/2021 1124013113/https://www.gamesradar.com/golden-joysti ck-awards-2021-winners/)from the original on November 24, 2021. Retrieved December 19, 2021.[^](#cite_ref-146)Loveridge, Sam (November 22, 2022).["Here are all the Golden Joystick Awards 2022 winners"](https://www.gamesradar.com/golden-joystic k-awards-2022-winners/).[GamesRadar+](/wiki/GamesRa dar%2B).[Archived](https://web.archive.org/web/2022 1122212535/https://www.gamesradar.com/golden-joysti ck-awards-2022-winners/)from the original on November 22, 2022. Retrieved November 24, 2022.[^](#cite_ref-147)Jones, Ali (November 21, 2024).["Here are all the Golden Joystick Awards 2024 winners"](https://www.gamesradar.com/games/here-are -all-the-golden-joystick-awards-2024-winners/).[Gam esRadar+](/wiki/GamesRadar%2B).[Archived](https://w eb.archive.org/web/20241121235411/https://www.games radar.com/games/here-are-all-the-golden-joystick-aw ards-2024-winners/)from the original on November 21, 2024. Retrieved November 21, 2024.[^](#cite_ref-148)Davis, Clayton (August 2, 2022).["Golden Trailer Awards: The Batman and Top Gun: Maverick Among Nominees, Disney Leads for Studios (Exclusive)"](https://variety.com/2022/awards/news/ golden-trailer-awards-2022-the-batman-top-gun-maver ick-1235330834/).[Variety](/wiki/Variety_(magazine) ).[Archived](https://web.archive.org/web/2022080318 5431/https://variety.com/2022/awards/news/golden-tr ailer-awards-2022-the-batman-top-gun-maverick-12353 30834/)from the original on August 3, 2022. Retrieved March 6, 2023.[^](#cite_ref-149)["Winners of the 22nd Annual Golden Trailer Awards"](https://goldentrailer.com/wp-content/uploa ds/2022/10/GTA22-Winners-List.pdf)(PDF).[Golden Trailer Awards](/wiki/Golden_Trailer_Awards).[Archived](htt ps://web.archive.org/web/20221012002436/https://gol dentrailer.com/wp-content/uploads/2022/10/GTA22-Win ners-List.pdf)(PDF) from the original on October 12, 2022. Retrieved March 15, 2023.[^](#cite_ref-150)Ziegler, Owen (September 15, 2022).["Elden Ring takes top honors at the Japan Game Awards"](https://www.japantimes.co.jp/life/2022/09/ 15/digital/japan-game-awards-elden-ring/).[The Japan Times](/wiki/The_Japan_Times).[Archived](https://we b.archive.org/web/20220915134028/https://www.japant imes.co.jp/life/2022/09/15/digital/japan-game-award s-elden-ring/)from the original on September 15, 2022. Retrieved September 15, 2022.[^](#cite_ref-151)Valdez, Cynthia (June 10, 2022).["Rosalía y Kim Loaiza encabezan los nominados para los Premios MTV MIAW, ¡conoce la lista completa!"](https://www.hola.com/us-es/entretenimie nto/20220610333684/premios-mtv-miaw-nominados/)[Ros alía and Kim Loaiza top the MTV MIAW Awards nominees, see the full list!].[¡Hola!](/wiki/%C2%A1Hola!)(in Spanish).[Archived](https://web.archive.org/web/202 21128221720/https://www.hola.com/us-es/entretenimie nto/20220610333684/premios-mtv-miaw-nominados/)from the original on November 28, 2022. Retrieved March 6, 2023.[^](#cite_ref-152)Templeton, Molly (May 15, 2023).["Here Are the Winners of the 2022 Nebula Awards"](https://www.tor.com/2023/05/15/here-are-th e-winners-of-the-2022-nebula-awards/). Tor.com.[Archived](https://web.archive.org/web/2023 0515140116/https://www.tor.com/2023/05/15/here-are- the-winners-of-the-2022-nebula-awards/)from the original on May 15, 2023. Retrieved May 16, 2023.[^](#cite_ref-153)Bankhurst, Adam (January 18, 2023).["New York Game Awards 2023: Elden Ring Wins Two Awards as Phil Spencer Is Honored"](https://www.ign.com/articles/new-york-gam e-awards-2023-elden-ring-wins-two-awards-as-phil-sp encer-is-honored).[IGN](/wiki/IGN).[Archived](https ://web.archive.org/web/20230118033959/https://www.i gn.com/articles/new-york-game-awards-2023-elden-rin g-wins-two-awards-as-phil-spencer-is-honored)from the original on January 18, 2023. Retrieved January 27, 2023.[^](#cite_ref-154)Sheehan, Gavin (January 21, 2025).["New York Game Awards 2025 Winners Announced"](https://bleedingcool.com/games/new-york -game-awards-2025-winners-announced/).[Bleeding Cool](/wiki/Bleeding_Cool).[Archived](https://web.a rchive.org/web/20250122034600/https://bleedingcool. com/games/new-york-game-awards-2025-winners-announc ed/)from the original on January 22, 2025. Retrieved January 21, 2025.[^](#cite_ref-155)Fragen, Jordan (January 3, 2023).["The Steam Awards 2022 announces winners"](https://venturebeat.com/games/the-steam-a wards-2022-announces-winners/).[VentureBeat](/wiki/ VentureBeat).[Archived](https://web.archive.org/web /20230306060607/https://venturebeat.com/games/the-s team-awards-2022-announces-winners/)from the original on March 6, 2023. Retrieved March 6, 2023.[^](#cite_ref-156)Bolding, Jonathan (December 31, 2024).["The 2024 Steam Awards give Game of the Year to Black Myth: Wukong"](https://www.pcgamer.com/games/rpg/the-2024 -steam-awards-give-game-of-the-year-to-black-myth-w ukong/).[PC Gamer](/wiki/PC_Gamer).[Archived](https://web.archi ve.org/web/20241231232021/https://www.pcgamer.com/g ames/rpg/the-2024-steam-awards-give-game-of-the-yea r-to-black-myth-wukong/)from the original on December 31, 2024. Retrieved January 2, 2025.[^](#cite_ref-157)Hale, James (March 13, 2023).["Kai Cenat takes home Streamer of the Year at the 2023 Streamer Awards"](https://www.tubefilter.com/2023/03/13/kai- cenat-streamer-of-the-year-2023-streamer-awards-win ners/).[Tubefilter](/wiki/Tubefilter).[Archived](ht tps://web.archive.org/web/20230319113703/https://ww w.tubefilter.com/2023/03/13/kai-cenat-streamer-of-t he-year-2023-streamer-awards-winners/)from the original on March 19, 2023. Retrieved March 19, 2023.[^](#cite_ref-:42_158-0)["The 2024 Streamer Awards: All Nominations"](https://www.si.com/esports/news/2024- streamer-awards-nominations). Esports Illustrated On SI. November 12, 2024. Retrieved November 12, 2024.[^](#cite_ref-:33_159-0)DeSena, Gabby (December 8, 2024).["Recap: All 2024 Streamer Awards Winners"](https://www.si.com/esports/news/all-2024- streamer-awards-winners).[Sports Illustrated](/wiki/Sports_Illustrated). 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Notes [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=12)] External links [[edit](/w/index.php?title=Elden_Ring&action=edit§i on=13)] [Categories](/wiki/Help:Category): [Elden Ring](/wiki/Category:Elden_Ring)[2022 video games](/wiki/Category:2022_video_games)[Bandai Namco games](/wiki/Category:Bandai_Namco_games)[British Academy Games Award for Multiplayer winners](/wiki/Category:British_Academy_Games_Award _for_Multiplayer_winners)[Dark fantasy role-playing video games](/wiki/Category:Dark_fantasy_role-playing_vid eo_games)[The Game Award for Game of the Year winners](/wiki/Category:The_Game_Award_for_Game_of_ the_Year_winners)[Game Developers Choice Award for Game of the Year winners](/wiki/Category:Game_Developers_Choice_Awar d_for_Game_of_the_Year_winners)[Golden Joystick Award for Game of the Year winners](/wiki/Category:Golden_Joystick_Award_for_G ame_of_the_Year_winners)[Japan Game Awards' Game of the Year winners](/wiki/Category:Japan_Game_Awards%27_Game_o f_the_Year_winners)[Japanese role-playing video games](/wiki/Category:Japanese_role-playing_video_g ames)[Multiplayer and single-player video games](/wiki/Category:Multiplayer_and_single-player _video_games)[Nebula Award for Best Game Writing–winning works](/wiki/Category:Nebula_Award_for_Best_Game_Wr iting%E2%80%93winning_works)[New York Game Award winners](/wiki/Category:New_York_Game_Award_winners )[Open-world video games](/wiki/Category:Open-world_video_games)[PlayS tation 4 Pro enhanced games](/wiki/Category:PlayStation_4_Pro_enhanced_ga mes)[PlayStation 5 games](/wiki/Category:PlayStation_5_games)[Soulslik e video games](/wiki/Category:Soulslike_video_games)[Video games developed in Japan](/wiki/Category:Video_games_developed_in_Japa n)[Video games directed by Hidetaka Miyazaki](/wiki/Category:Video_games_directed_by_Hi detaka_Miyazaki)[Video games with customizable avatars](/wiki/Category:Video_games_with_customizab le_avatars)[Video games with gender-selectable protagonists](/wiki/Category:Video_games_with_gende r-selectable_protagonists)[Windows games](/wiki/Category:Windows_games)[Works by George R. R. Martin](/wiki/Category:Works_by_George_R._R._Martin )[Xbox One games](/wiki/Category:Xbox_One_games)[Xbox One X enhanced games](/wiki/Category:Xbox_One_X_enhanced_games)[Xb ox Series X and Series S games](/wiki/Category:Xbox_Series_X_and_Series_S_ga mes)[Video games about death](/wiki/Category:Video_games_about_death)[Fict ion about immortality](/wiki/Category:Fiction_about_immortali ty) [02/27/25 20:28:55] INFO PromptTask 0ecd055cba0542939aeb6db6b69653c3 Output: Elden Ring has sold over 28.6 million copies worldwide by September 2024.
When running this example, we get the following error:
[04/26/24 13:20:02] ERROR PromptTask 67e2f907f95d4850ae79f9da67df54c1 Error code: 400 - {'error': {'message': "This model's maximum context length is 8192 tokens. However, your messages resulted in 73874 tokens. Please reduce the length of the messages.", 'type': 'invalid_request_error', 'param': 'messages', 'code': 'context_length_exceeded'}}
This is because the content of the webpage is too large to fit in the LLM's input token limit. We can fix this by storing the content in Task Memory, and then querying it with the QueryTool
.
Note that we're setting off_prompt
to False
on the QueryTool
so that the queried content can be returned directly to the LLM.
from griptape.structures import Agent from griptape.tools import QueryTool, WebScraperTool agent = Agent( tools=[ WebScraperTool(off_prompt=True), QueryTool(off_prompt=False), ] ) agent.run( "According to this page https://en.wikipedia.org/wiki/Elden_Ring, how many copies of Elden Ring have been sold?" )
[03/06/25 18:19:27] INFO PromptTask a5ac876d3f9243b79d8d76363e962634 Input: According to this page https://en.wikipedia.org/wiki/Elden_Ring, how many copies of Elden Ring have been sold? [03/06/25 18:19:29] INFO Subtask ebeac67761444ed2b57dfec5a166d4e6 Actions: [ { "tag": "call_8Q9OfUUFZ46rOlpHvUA5YhXv", "name": "WebScraperTool", "path": "get_content", "input": { "values": { "url": "https://en.wikipedia.org/wiki/Elden_Ring" } } } ] [03/06/25 18:20:08] INFO Subtask ebeac67761444ed2b57dfec5a166d4e6 Response: Output of "WebScraperTool.get_content" was stored in memory with memory_name "TaskMemory" and artifact_namespace "57b7c0c1e2ca43b6857bc0b28764f6db" [03/06/25 18:20:09] INFO Subtask aa727814a9e54b98b86c9aeb90ef9a18 Actions: [ { "tag": "call_LFU0FV1NjTOSYy3hQTYE1gQ8", "name": "QueryTool", "path": "query", "input": { "values": { "query": "number of copies sold", "content": { "memory_name": "TaskMemory", "artifact_namespace": "57b7c0c1e2ca43b6857bc0b28764f6db" } } } } ] [03/06/25 18:20:14] INFO Subtask aa727814a9e54b98b86c9aeb90ef9a18 Response: Elden Ring sold 13.4 million copies worldwide by the end of March 2022 and 28.6 million by September 2024. The downloadable content (DLC) Shadow of the Erdtree sold five million copies within three days of its release. [03/06/25 18:20:15] INFO PromptTask a5ac876d3f9243b79d8d76363e962634 Output: Elden Ring sold 13.4 million copies worldwide by the end of March 2022 and 28.6 million by September 2024.
And now we get the expected output.
[08/12/24 14:56:29] INFO Subtask 8669ee523bb64550850566011bcd14e2 Response: "Elden Ring" sold 13.4 million copies worldwide by the end of March 2022 and 25 million by June 2024. The downloadable content (DLC) "Shadow of the Erdtree" sold five million copies within three days of its release. [08/12/24 14:56:30] INFO PromptTask d3ce58587dc944b0a30a205631b82944 Output: Elden Ring sold 13.4 million copies worldwide by the end of March 2022 and 25 million by June 2024.
Sensitive Data
Because Task Memory splits up the storage and retrieval of data, you can use different models for each step.
Here is an example where we use GPT-4 to orchestrate the Tools and store the data in Task Memory, and Anthropic's Claude 3 Haiku model to query the raw content.
In this example, GPT-4 never sees the contents of the page, only that it was stored in Task Memory. Even the query results generated by the Haiku model are stored in Task Memory so that the FileManagerTool
can save the results to disk without GPT-4 ever seeing them.
from griptape.configs import Defaults from griptape.configs.drivers import OpenAiDriversConfig from griptape.drivers.embedding.openai import OpenAiEmbeddingDriver from griptape.drivers.prompt.amazon_bedrock import AmazonBedrockPromptDriver from griptape.drivers.prompt.openai import OpenAiChatPromptDriver from griptape.drivers.vector.local import LocalVectorStoreDriver from griptape.structures import Agent from griptape.tools import FileManagerTool, QueryTool, WebScraperTool Defaults.drivers_config = OpenAiDriversConfig( prompt_driver=OpenAiChatPromptDriver(model="gpt-4"), ) vector_store_driver = LocalVectorStoreDriver(embedding_driver=OpenAiEmbeddingDriver()) agent = Agent( tools=[ WebScraperTool(off_prompt=True), QueryTool( off_prompt=True, prompt_driver=AmazonBedrockPromptDriver(model="anthropic.claude-3-haiku-20240307-v1:0"), ), FileManagerTool(off_prompt=True), ], ) agent.run( "Use this page https://en.wikipedia.org/wiki/Elden_Ring to find how many copies of Elden Ring have been sold, and then save the result to a file." )
[02/27/25 20:27:43] INFO PromptTask c67fdaa8316b4287b882b11e478adf67 Input: Use this page https://en.wikipedia.org/wiki/Elden_Ring to find how many copies of Elden Ring have been sold, and then save the result to a file. [02/27/25 20:27:46] INFO Subtask e61567bba2e8413989d3565c15eb8973 Actions: [ { "tag": "call_hazYkjI51aAlEZeMRu7ckjp5", "name": "WebScraperTool", "path": "get_content", "input": { "values": { "url": "https://en.wikipedia.org/wiki/Elden_Ring" } } } ] [02/27/25 20:28:21] INFO Subtask e61567bba2e8413989d3565c15eb8973 Response: Output of "WebScraperTool.get_content" was stored in memory with memory_name "TaskMemory" and artifact_namespace "a77d1a26b8254c4ea3f758d23a96fee9" [02/27/25 20:28:25] INFO Subtask 2d549154cd5842ffafa17963656f78c0 Actions: [ { "tag": "call_udMIujsmFGsBEgj5UteaFd8V", "name": "QueryTool", "path": "query", "input": { "values": { "query": "copies sold", "content": { "memory_name": "TaskMemory", "artifact_namespace": "a77d1a26b8254c4ea3f758d23a96fee9" } } } } ] [02/27/25 20:28:31] INFO Subtask 2d549154cd5842ffafa17963656f78c0 Response: Output of "QueryTool.query" was stored in memory with memory_name "TaskMemory" and artifact_namespace "a57f347ef5cd4a0fba83e197c4b608d5" [02/27/25 20:28:34] INFO Subtask ea056a4510eb419baa8695168bfc31f8 Actions: [ { "tag": "call_jWhZHym8owI1gFX3A9ui5aV0", "name": "FileManagerTool", "path": "save_memory_artifacts_to_disk", "input": { "values": { "dir_name": "EldenRingSales", "file_name": "sales.txt", "memory_name": "TaskMemory", "artifact_namespace": "a57f347ef5cd4a0fba83e197c4b608d5" } } } ] INFO Subtask ea056a4510eb419baa8695168bfc31f8 Response: Successfully saved memory artifacts to disk [02/27/25 20:28:35] INFO PromptTask c67fdaa8316b4287b882b11e478adf67 Output: The information about how many copies of Elden Ring have been sold has been successfully saved to a file.
Tools That Can Read From Task Memory
As seen in the previous example, certain Tools are designed to read directly from Task Memory. This means that you can use these Tools to interact with the data stored in Task Memory without needing to pass it through the LLM.
Today, these include:
Task Memory Considerations
Task Memory is a powerful feature of Gen AI Builder, but with great power comes great responsibility. Here are some things to keep in mind when using Task Memory:
Tool Return Types
Gen AI Builder will only store Artifacts in Task Memory that have been explicitly defined in the artifact_storages
parameter of the TaskMemory
object.
If you try to store an Artifact that is not defined in artifact_storages
, Gen AI Builder will raise an error. The exception to this is InfoArtifact
s and ErrorArtifact
s. Gen AI Builder will never store these Artifacts store in Task Memory.
By default, Gen AI Builder will store TextArtifact
's, BlobArtifact
's in Task Memory. Additionally, Gen AI Builder will also store the elements of ListArtifact
's as long as they are of a supported Artifact type.
Not Providing a Task Memory Compatible Tool
When using Task Memory, make sure that you have at least one Tool that can read from Task Memory. If you don't, the data stored in Task Memory will be inaccessible to the Agent and it may hallucinate Tool Activities.
from griptape.structures import Agent from griptape.tools import WebScraperTool agent = Agent( tools=[ WebScraperTool(off_prompt=True) # `off_prompt=True` will store the data in Task Memory # Missing a Tool that can read from Task Memory ] ) agent.run( "According to this page https://en.wikipedia.org/wiki/San_Francisco, what is the population of San Francisco?" )
[02/27/25 20:26:09] INFO PromptTask a23b7ee107ca4420b99c4f09c7cac026 Input: According to this page https://en.wikipedia.org/wiki/San_Francisco, what is the population of San Francisco? [02/27/25 20:26:11] INFO Subtask f4a5ef340e864faaaece44899bef3b63 Actions: [ { "tag": "call_gGKgHDsoBkRI3aYi7VzFUGrw", "name": "WebScraperTool", "path": "get_content", "input": { "values": { "url": "https://en.wikipedia.org/wiki/San_Francisco" } } } ] [02/27/25 20:33:32] INFO Subtask f4a5ef340e864faaaece44899bef3b63 Response: Output of "WebScraperTool.get_content" was stored in memory with memory_name "TaskMemory" and artifact_namespace "c74f5b7376e34b958aa5e2f39c2addd3" INFO PromptTask a23b7ee107ca4420b99c4f09c7cac026 Output: The population of San Francisco, according to the Wikipedia page, is 815,201.
Task Memory Looping
An improper configuration of Tools can lead to the LLM using the Tools in a loop. For example, if you have a Tool that stores data in Task Memory and another Tool that queries that data from Task Memory (Tools That Can Read From Task Memory), make sure that the query Tool does not store the data back in Task Memory. This can create a loop where the same data is stored and queried over and over again.
from griptape.structures import Agent from griptape.tools import PromptSummaryTool, WebScraperTool agent = Agent( tools=[ WebScraperTool(off_prompt=True), # This tool will store the data in Task Memory PromptSummaryTool( off_prompt=True ), # This tool will store the data back in Task Memory with no way to get it out ] ) agent.run( "According to this page https://en.wikipedia.org/wiki/Dark_forest_hypothesis, what is the Dark Forest Hypothesis?" )
[02/27/25 20:28:04] INFO PromptTask 3f88f69ad568418b95fb70e6e808bd54 Input: According to this page https://en.wikipedia.org/wiki/Dark_forest_hypothesi s, what is the Dark Forest Hypothesis? [02/27/25 20:28:09] INFO Subtask a94529ec6dbe41cc81d08f71e1552f2a Actions: [ { "tag": "call_Gd6HovWFbQkFsOltcuyEuL7m", "name": "WebScraperTool", "path": "get_content", "input": { "values": { "url": "https://en.wikipedia.org/wiki/Dark_forest_hypothes is" } } } ] [02/27/25 20:28:14] INFO Subtask a94529ec6dbe41cc81d08f71e1552f2a Response: Output of "WebScraperTool.get_content" was stored in memory with memory_name "TaskMemory" and artifact_namespace "37e7009d0226435a8cddb82aa1e5aef8" INFO Subtask 47ec64e12e7642bb90adb34c1ae9ddad Actions: [ { "tag": "call_SPhx9eqbS0dODTqgDPzjHosO", "name": "PromptSummaryTool", "path": "summarize", "input": { "values": { "summary": { "memory_name": "TaskMemory", "artifact_namespace": "37e7009d0226435a8cddb82aa1e5aef8" } } } } ] [02/27/25 20:28:21] INFO Subtask 47ec64e12e7642bb90adb34c1ae9ddad Response: Output of "PromptSummaryTool.summarize" was stored in memory with memory_name "TaskMemory" and artifact_namespace "f3f2645660f948b3ae6e3ce75239b2fb" [02/27/25 20:28:22] INFO PromptTask 3f88f69ad568418b95fb70e6e808bd54 Output: The Dark Forest Hypothesis is a concept that suggests that extraterrestrial civilizations may remain silent and hidden to avoid detection by potentially hostile alien species. This hypothesis is based on the idea that the universe is like a dark forest where every civilization is a hunter, and revealing one's presence could lead to being hunted. It is a proposed explanation for the Fermi Paradox, which questions why we have not yet detected signs of intelligent extraterrestrial life despite the vastness of the universe.
Task Memory May Not Be Necessary
Task Memory may not be necessary for all use cases. If the data returned by a Tool is not sensitive, not too large, and does not need to be acted upon by another Tool, you can leave the default of off_prompt
to False
and return the data directly to the LLM.
from griptape.structures import Agent from griptape.tools import CalculatorTool agent = Agent( tools=[ CalculatorTool() # Default value of `off_prompt=False` will return the data directly to the LLM ] ) agent.run("What is 10 ^ 3, 55 / 23, and 12345 * 0.5?")
[02/27/25 20:27:22] INFO PromptTask c2de27adb73343ff8f3e6cddf9d789b4 Input: What is 10 ^ 3, 55 / 23, and 12345 * 0.5? [02/27/25 20:27:24] INFO Subtask 1057e666e56845a89502ab4036ef6cf7 Actions: [ { "tag": "call_M7F4Iq01Or7sCCDkedOAbq6U", "name": "CalculatorTool", "path": "calculate", "input": { "values": { "expression": "10 ** 3" } } }, { "tag": "call_Oh7ug7M5x3aFHOhVl7kBbwvw", "name": "CalculatorTool", "path": "calculate", "input": { "values": { "expression": "55 / 23" } } }, { "tag": "call_3D3bAGSxf5OZXEEfdMPpfEa9", "name": "CalculatorTool", "path": "calculate", "input": { "values": { "expression": "12345 * 0.5" } } } ] INFO Subtask 1057e666e56845a89502ab4036ef6cf7 Response: 1000 2.391304347826087 6172.5 [02/27/25 20:27:25] INFO PromptTask c2de27adb73343ff8f3e6cddf9d789b4 Output: The results are as follows: - \(10^3\) is 1000. - \(55 / 23\) is approximately 2.3913. - \(12345 \times 0.5\) is 6172.5.
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